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Projeto IDJ - Towers Of Madness
TowerDefenseLovecraftnianoZombicida
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Esta é a lista de todos os membros de AIMedic, incluindo os membros herdados.
| actualState | AIMedic | private |
| actualTileweight | AIMedic | private |
| AIEvent [Enumeração] | AIMedic | private |
| AIMedic(float speed, int dest, TileMap &tilemap, GameObject &associated, WaveManager &wManager) | AIMedic | |
| AIState [Enumeração] | AIMedic | private |
| associated | AIMedic | private |
| ComputeEvents() | AIMedic | private |
| destTile | AIMedic | private |
| dfa | AIMedic | private |
| EVENT_NUM [Valor enumerado] | AIMedic | private |
| heuristic | AIMedic | private |
| Is(ComponentType type) const | AIMedic | virtual |
| lastDistance | AIMedic | private |
| NONE [Valor enumerado] | AIMedic | private |
| NOT_SMOKE [Valor enumerado] | AIMedic | private |
| NOT_STUN [Valor enumerado] | AIMedic | private |
| NotifyTileMapChanged(int tilePosition) | AIMedic | virtual |
| path | AIMedic | private |
| PATH_BLOCKED [Valor enumerado] | AIMedic | private |
| PATH_FREE [Valor enumerado] | AIMedic | private |
| pathIndex | AIMedic | private |
| SMOKE [Valor enumerado] | AIMedic | private |
| speed | AIMedic | private |
| STATE_NUM [Valor enumerado] | AIMedic | private |
| STUN [Valor enumerado] | AIMedic | private |
| STUNNED [Valor enumerado] | AIMedic | private |
| tempDestination | AIMedic | private |
| tileMap | AIMedic | private |
| tileWeightMap | AIMedic | private |
| Update(float dt) | AIMedic | virtual |
| vecSpeed | AIMedic | private |
| WAITING [Valor enumerado] | AIMedic | private |
| WALKING [Valor enumerado] | AIMedic | private |
| WALKING_SLOWLY [Valor enumerado] | AIMedic | private |
| waveManager | AIMedic | private |
| ~AIMedic(void) | AIMedic | |
| ~Component(void) | Component | inlinevirtual |
1.8.8