Projeto IDJ - Towers Of Madness
TowerDefenseLovecraftnianoZombicida
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Game Lista dos Membros

Esta é a lista de todos os membros de Game, incluindo os membros herdados.

CalculateDeltaTime(void)Gameprivate
capFramerateGameprivate
dtGameprivate
frameDurationGameprivate
frameStartGameprivate
Game(std::string title, int width, int height)Game
GetCurrentFramerate(void) const Game
GetCurrentState(void) const Game
GetDeltaTime(void) const Game
GetInstance(void)Gamestatic
GetMaxFramerate(void) const Game
GetRenderer(void) const Game
GetTicks(void)Game
GetWindow(void) const Game
GetWindowBorderless(void) const Game
GetWindowDimensions(void) const Game
GetWindowFullscreen(void) const Game
GetWindowMaximized(void) const Game
inputManagerGameprivate
instanceGameprivatestatic
IsFramerateLimited(void) const Game
LimitFramerate(bool limit)Game
maxFramerateGameprivate
Push(State *state)Game
rendererGameprivate
Run(void)Game
SetMaxFramerate(signed long int newMaxFramerate)Game
SetWindowBorderless(bool isBorderless)Game
SetWindowCentered(void)Game
SetWindowDimensions(Vec2 size)Game
SetWindowFullscreen(bool isFullScreen)Game
SetWindowMaximized(void)Game
stateStackGameprivate
storedStateGameprivate
UpdateStack(void)Gameprivate
windowGameprivate
~Game()Game