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Projeto IDJ - Towers Of Madness
TowerDefenseLovecraftnianoZombicida
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Esta é a lista de todos os membros de Shooter, incluindo os membros herdados.
| active | Shooter | private |
| ALWAYS_NEAREST [Valor enumerado] | Shooter | |
| associated | Shooter | private |
| betweetShootsTime | Shooter | private |
| bulletMaxDistance | Shooter | private |
| bulletSpeed | Shooter | private |
| bulletSprite | Shooter | private |
| finder | Shooter | private |
| Is(ComponentType type) const | Shooter | virtual |
| policy | Shooter | private |
| range | Shooter | private |
| SetActive(bool active) | Shooter | |
| SHOOT_UNTIL_OUT_OF_RANGE [Valor enumerado] | Shooter | |
| Shooter(GameObject &associated, NearestGOFinder &finder, std::string targetType, float range, float betweetShootsTime, Shooter::TargetPolicy policy, bool active, float bulletSpeed, float bulletMaxDistance, std::string bulletSprite) | Shooter | |
| target | Shooter | private |
| TargetPolicy [Enumeração] | Shooter | |
| targetType | Shooter | private |
| timerBetweetShoots | Shooter | private |
| Update(float dt) | Shooter | virtual |
| ~Component(void) | Component | inlinevirtual |
1.8.8