Projeto IDJ - Towers Of Madness
TowerDefenseLovecraftnianoZombicida
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Esta é a lista de todos os membros de UIimageButton, incluindo os membros herdados.
actualState | UIbutton | protected |
angle | UIimage | |
BehaviorType [Enumeração] | UIelement | |
boundingBox | UIelement | protected |
box | UIelement | protected |
ButtonCallback typedef | UIbutton | |
center | UIelement | protected |
Click() | UIbutton | |
clickCaller | UIbutton | protected |
clickedCallback | UIbutton | protected |
ComputeBoundingbox(Rect parentCanvas) | UIelement | |
ComputeBox(Rect boundingBox={-1.,-1.,-1.,-1.}) | UIelement | |
disableCaller | UIbutton | protected |
DISABLED [Valor enumerado] | UIbutton | |
disabledCallback | UIbutton | protected |
disabledSprite | UIimageButton | private |
ENABLED [Valor enumerado] | UIbutton | |
enabledCallback | UIbutton | protected |
enabledCaller | UIbutton | protected |
enabledSprite | UIimageButton | private |
FILL [Valor enumerado] | UIelement | |
FIT [Valor enumerado] | UIelement | |
GetAnchors(void) const | UIelement | |
GetBoundingBox(void) const | UIelement | |
GetOffsets(void) const | UIelement | |
GetSpriteDimensions(void) | UIimage | |
GetSpriteHeight(void) | UIimage | |
GetSpriteWidth(void) | UIimage | |
GetStateSprite(UIbutton::State state) const | UIimageButton | |
GetStateSpriteDimensions(UIbutton::State state) const | UIimageButton | |
GetStateSpriteHeight(UIbutton::State state) const | UIimageButton | |
GetStateSpriteWidth(UIbutton::State state) const | UIimageButton | |
GetUIbuttonState(void) const | UIbutton | |
HIGHLIGHTED [Valor enumerado] | UIbutton | |
highlightedCallback | UIbutton | protected |
highlightedCaller | UIbutton | protected |
highlightedSprite | UIimageButton | private |
interactOnBoundingBox | UIbutton | |
Is(std::string UItype) const | UIimageButton | virtual |
kernelSize | UIelement | protected |
operator Rect() const | UIelement | |
PRESSED [Valor enumerado] | UIbutton | |
pressedCallback | UIbutton | protected |
pressedCaller | UIbutton | protected |
pressedSprite | UIimageButton | private |
Render(bool debugRender=false) const | UIimage | virtual |
SetAnchors(Vec2 min, Vec2 max) | UIelement | |
SetBehavior(BehaviorType type) | UIelement | |
SetCallback(UIbutton::State stateToSet, void *caller, ButtonCallback callback) | UIbutton | |
SetCenter(Vec2 center) | UIelement | |
SetClickCallback(void *caller, ButtonCallback callback) | UIbutton | |
SetOffsets(Vec2 min, Vec2 max) | UIelement | |
SetSpriteColorMultiplier(Color scale, SDL_BlendMode blendMode=ALPHA_BLEND) | UIimage | |
SetSpriteScale(float scale) | UIimage | |
SetStateSprite(UIbutton::State state, Sprite *sprite) | UIimageButton | |
SetStateSpriteColorMultiplier(UIbutton::State state, Color scale, SDL_BlendMode blendMode=ALPHA_BLEND) | UIimageButton | |
SetStateSpriteScale(UIbutton::State state, float scale) | UIimageButton | |
SetUIbuttonState(UIbutton::State newState) | UIimageButton | virtual |
sp | UIimage | protected |
State [Enumeração] | UIbutton | |
STRETCH [Valor enumerado] | UIelement | |
UIbutton(UIbutton::State initialState=UIbutton::State::ENABLED, bool interactOnBoundingBox=true) | UIbutton | protected |
UIelement(BehaviorType behavior=BehaviorType::STRETCH, Vec2 center=Vec2(0.5, 0.5)) | UIelement | protected |
UIimage(std::string file, UIelement::BehaviorType behavior=UIelement::BehaviorType::STRETCH) | UIimage | |
UIimage(UIelement::BehaviorType behavior=UIelement::BehaviorType::STRETCH) | UIimage | protected |
UIimageButton(UIbutton::State initialState=UIbutton::State::ENABLED, UIelement::BehaviorType behavior=UIelement::BehaviorType::FIT) | UIimageButton | |
Update(float dt, Rect parentCanvas) | UIimageButton | virtual |
UIbutton::Update(float dt, bool mouseIsInside) | UIbutton | protected |
UpdateKernel(void) | UIimageButton | protected |
~UIimage() | UIimage | virtual |
~UIimageButton() | UIimageButton | virtual |