Projeto IDJ - Towers Of Madness
TowerDefenseLovecraftnianoZombicida
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UItextButton Lista dos Membros

Esta é a lista de todos os membros de UItextButton, incluindo os membros herdados.

actualStateUIbuttonprotected
BehaviorType [Enumeração]UIelement
BLENDED [Valor enumerado]UItext
boundingBoxUIelementprotected
boxUIelementprotected
ButtonCallback typedefUIbutton
centerUIelementprotected
Click()UIbutton
clickCallerUIbuttonprotected
clickedCallbackUIbuttonprotected
ComputeBoundingbox(Rect parentCanvas)UIelement
ComputeBox(Rect boundingBox={-1.,-1.,-1.,-1.})UIelement
ConfigColors(SDL_Color disabled, SDL_Color enabled, SDL_Color highlighted, SDL_Color pressed)UItextButton
disableCallerUIbuttonprotected
DISABLED [Valor enumerado]UIbutton
disabledCallbackUIbuttonprotected
disabledColorUItextButtonprivate
ENABLED [Valor enumerado]UIbutton
enabledCallbackUIbuttonprotected
enabledCallerUIbuttonprotected
enabledColorUItextButtonprivate
FILL [Valor enumerado]UIelement
FIT [Valor enumerado]UIelement
GetAnchors(void) const UIelement
GetBoundingBox(void) const UIelement
GetOffsets(void) const UIelement
GetSize(void) const UItext
GetStateColor(UIbutton::State state) const UItextButton
GetUIbuttonState(void) const UIbutton
HIGHLIGHTED [Valor enumerado]UIbutton
highlightedCallbackUIbuttonprotected
highlightedCallerUIbuttonprotected
highlightedColorUItextButtonprivate
interactOnBoundingBoxUIbutton
Is(std::string UItype) const UItextButtonvirtual
kernelSizeUIelementprotected
operator Rect() const UIelement
PRESSED [Valor enumerado]UIbutton
pressedCallbackUIbuttonprotected
pressedCallerUIbuttonprotected
pressedColorUItextButtonprivate
Render(bool debugRender=false) const UItextvirtual
SetAnchors(Vec2 min, Vec2 max)UIelement
SetBehavior(BehaviorType type)UIelement
SetCallback(UIbutton::State stateToSet, void *caller, ButtonCallback callback)UIbutton
SetCenter(Vec2 center)UIelement
SetClickCallback(void *caller, ButtonCallback callback)UIbutton
SetColor(SDL_Color color)UItext
SetFontSize(int fontSize)UItext
SetOffsets(Vec2 min, Vec2 max)UIelement
SetStateColor(UIbutton::State state, SDL_Color color)UItextButton
SetStrobeFrequency(float fullTime)UItext
SetStyle(TextStyle style)UItext
SetText(string text)UItext
SetTimeShown(float newTime)UItext
SetUIbuttonState(UIbutton::State newState)UItextButtonvirtual
SHARED [Valor enumerado]UItext
SOLID [Valor enumerado]UItext
State [Enumeração]UIbutton
STRETCH [Valor enumerado]UIelement
TextStyle [Enumeração]UItext
UIbutton(UIbutton::State initialState=UIbutton::State::ENABLED, bool interactOnBoundingBox=true)UIbuttonprotected
UIelement(BehaviorType behavior=BehaviorType::STRETCH, Vec2 center=Vec2(0.5, 0.5))UIelementprotected
UItext(string fontFile, int fontSize, TextStyle style, SDL_Color color, string text, UIelement::BehaviorType behavior=UIelement::BehaviorType::FIT, bool isStrobing=false)UItext
UItextButton(string fontFile, int fontSize, UItext::TextStyle style, SDL_Color color, string text, UIbutton::State startingState=UIbutton::State::ENABLED, UIelement::BehaviorType behavior=UIelement::BehaviorType::FIT, bool isStrobing=false)UItextButton
Update(float dt, Rect parentCanvas)UItextButtonvirtual
UIbutton::Update(float dt, bool mouseIsInside)UIbuttonprotected
~UItext()UItextvirtual