Projeto IDJ - Towers Of Madness
TowerDefenseLovecraftnianoZombicida
|
Esta é a lista de todos os membros de Obstacle, incluindo os membros herdados.
AddComponent(Component *component) | GameObject | |
box | GameObject | |
components | GameObject | protected |
dead | GameObject | protected |
GameObject(void) | GameObject | |
GetComponent(ComponentType type) | GameObject | |
GetWorldRenderedRect(void) const | Obstacle | virtual |
Is(string type) | Obstacle | virtual |
IsDead(void) | GameObject | virtual |
NotifyCollision(GameObject &object) | Obstacle | virtual |
Obstacle(std::string path, Vec2 position) | Obstacle | |
RemoveComponent(ComponentType type) | GameObject | |
Render(void) | Obstacle | virtual |
RequestDelete(void) | Obstacle | virtual |
rotation | GameObject | |
sp | Obstacle | private |
SpriteScaleY(float scaleY) | Obstacle | |
Update(float dt) | Obstacle | virtual |
~GameObject(void) | GameObject | virtual |
~Obstacle(void) | Obstacle |