Projeto IDJ - Towers Of Madness
TowerDefenseLovecraftnianoZombicida
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Esta é a lista de todos os membros de Tower, incluindo os membros herdados.
AddComponent(Component *component) | GameObject | |
ANTIBOMB [Valor enumerado] | Tower | |
box | GameObject | |
components | GameObject | protected |
COMPUTATION [Valor enumerado] | Tower | |
Damage(int damage) | Tower | |
dead | GameObject | protected |
GameObject(void) | GameObject | |
GetComponent(ComponentType type) | GameObject | |
GetWorldRenderedRect(void) const | Tower | virtual |
hitpoints | Tower | private |
Is(string type) | Tower | virtual |
IsDead(void) | Tower | virtual |
isDraging | Tower | private |
NotifyCollision(GameObject &other) | Tower | virtual |
RemoveComponent(ComponentType type) | GameObject | |
Render(void) | Tower | virtual |
RequestDelete(void) | Tower | virtual |
rotation | GameObject | |
SHOCK [Valor enumerado] | Tower | |
SMOKE [Valor enumerado] | Tower | |
sp | Tower | private |
STUN [Valor enumerado] | Tower | |
Tower(TowerType type, Vec2 pos, Vec2 tileSize, int hp) | Tower | |
TowerType [Enumeração] | Tower | |
TowerType typedef | Tower | |
Update(float dt) | Tower | virtual |
~GameObject(void) | GameObject | virtual |
~Tower() | Tower |