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Projeto IDJ - Towers Of Madness
TowerDefenseLovecraftnianoZombicida
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Esta é a lista de todos os membros de Tower, incluindo os membros herdados.
| AddComponent(Component *component) | GameObject | |
| ANTIBOMB [Valor enumerado] | Tower | |
| box | GameObject | |
| components | GameObject | protected |
| COMPUTATION [Valor enumerado] | Tower | |
| Damage(int damage) | Tower | |
| dead | GameObject | protected |
| GameObject(void) | GameObject | |
| GetComponent(ComponentType type) | GameObject | |
| GetWorldRenderedRect(void) const | Tower | virtual |
| hitpoints | Tower | private |
| Is(string type) | Tower | virtual |
| IsDead(void) | Tower | virtual |
| isDraging | Tower | private |
| NotifyCollision(GameObject &other) | Tower | virtual |
| RemoveComponent(ComponentType type) | GameObject | |
| Render(void) | Tower | virtual |
| RequestDelete(void) | Tower | virtual |
| rotation | GameObject | |
| SHOCK [Valor enumerado] | Tower | |
| SMOKE [Valor enumerado] | Tower | |
| sp | Tower | private |
| STUN [Valor enumerado] | Tower | |
| Tower(TowerType type, Vec2 pos, Vec2 tileSize, int hp) | Tower | |
| TowerType [Enumeração] | Tower | |
| TowerType typedef | Tower | |
| Update(float dt) | Tower | virtual |
| ~GameObject(void) | GameObject | virtual |
| ~Tower() | Tower |
1.8.8