|
Projeto IDJ - Towers Of Madness
TowerDefenseLovecraftnianoZombicida
|
Esta é a lista de todos os membros de Animation, incluindo os membros herdados.
| AddComponent(Component *component) | GameObject | |
| Animation(float x, float y, float rotation, string sprite, int frameCount, float frameTime, bool ends=true) | Animation | |
| box | GameObject | |
| components | GameObject | protected |
| dead | GameObject | protected |
| endTimer | Animation | private |
| GameObject(void) | GameObject | |
| GetComponent(ComponentType type) | GameObject | |
| GetWorldRenderedRect(void) const | Animation | virtual |
| Is(string type) | Animation | virtual |
| IsDead(void) | Animation | virtual |
| NotifyCollision(GameObject &other) | Animation | virtual |
| oneTimeOnly | Animation | private |
| RemoveComponent(ComponentType type) | GameObject | |
| Render(void) | Animation | virtual |
| RequestDelete(void) | Animation | virtual |
| rotation | GameObject | |
| sp | Animation | private |
| timeLimit | Animation | private |
| Update(float dt) | Animation | virtual |
| ~GameObject(void) | GameObject | virtual |
1.8.8