Projeto IDJ - Towers Of Madness
TowerDefenseLovecraftnianoZombicida
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#include "SDL_include.h"
#include <vector>
#include <memory>
#include <string>
#include "Component.h"
#include "ComponentType.h"
#include "Rect.h"
Componentes | |
class | GameObject |
Classe virtual que especifica o funcionamento de um GameObject. Mais... | |
Definições e Macros | |
#define | INCLUDE_SDL |
#define | INCLUDE_SDL_IMAGE |
#define | GAME_OBJECT |
#define GAME_OBJECT |
#define INCLUDE_SDL |
#define INCLUDE_SDL_IMAGE |