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Projeto IDJ - Towers Of Madness
TowerDefenseLovecraftnianoZombicida
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#include <fstream>#include <string.h>#include <stdio.h>#include <vector>#include "Game.h"#include "GameResources.h"#include "Error.h"Definições e Macros | |
| #define | ENEMY_TYPE_MAX_STRING_SIZE (50) |
| #define | WAVE_DATA_FILENAME_MAX_SIZE (50) |
| #define | ENEMY_MAX_NAME_LENGHT (100) |
| #define | ENEMY_MAX_SPRITE_NAME_LENGHT (100) |
| #define | WAVE_NAME_MAX_LENGHT (100) |
| #define ENEMY_MAX_NAME_LENGHT (100) |
| #define ENEMY_MAX_SPRITE_NAME_LENGHT (100) |
| #define ENEMY_TYPE_MAX_STRING_SIZE (50) |
| #define WAVE_DATA_FILENAME_MAX_SIZE (50) |
| #define WAVE_NAME_MAX_LENGHT (100) |
1.8.8