| Projeto IDJ - Towers Of Madness
    TowerDefenseLovecraftnianoZombicida | 
#include <fstream>#include <string.h>#include <stdio.h>#include <vector>#include "Game.h"#include "GameResources.h"#include "Error.h"| Definições e Macros | |
| #define | ENEMY_TYPE_MAX_STRING_SIZE (50) | 
| #define | WAVE_DATA_FILENAME_MAX_SIZE (50) | 
| #define | ENEMY_MAX_NAME_LENGHT (100) | 
| #define | ENEMY_MAX_SPRITE_NAME_LENGHT (100) | 
| #define | WAVE_NAME_MAX_LENGHT (100) | 
| #define ENEMY_MAX_NAME_LENGHT (100) | 
| #define ENEMY_MAX_SPRITE_NAME_LENGHT (100) | 
| #define ENEMY_TYPE_MAX_STRING_SIZE (50) | 
| #define WAVE_DATA_FILENAME_MAX_SIZE (50) | 
| #define WAVE_NAME_MAX_LENGHT (100) | 
 1.8.8
 1.8.8