Projeto IDJ - Towers Of Madness
TowerDefenseLovecraftnianoZombicida
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#include "GameObject.h"
#include "Sprite.h"
#include "Rect.h"
#include "TileMap.h"
#include "Vec2.h"
#include "HitPoints.h"
#include "Bullet.h"
Componentes | |
class | Tower |
Definições e Macros | |
#define | TOWER_BASE_HP (100) |
#define | TOTAL_TOWER_TYPES 5 |
#define | TOWER_BULLET_DAMAGE 10 |
#define TOTAL_TOWER_TYPES 5 |
#define TOWER_BASE_HP (100) |
#define TOWER_BULLET_DAMAGE 10 |