|
Projeto IDJ - Towers Of Madness
TowerDefenseLovecraftnianoZombicida
|
#include "StageState.h"#include "AIArt.h"#include "AIEngineer.h"#include "AIMedic.h"#include "AIQuimic.h"#include "Camera.h"#include "Collision.h"#include "EndStateData.h"#include "Enemy.h"#include "Error.h"#include "Game.h"#include "GameResources.h"#include "Obstacle.h"#include "Vec2.h"#include "SDL_include.h"Definições e Macros | |
| #define | INCLUDE_SDL |
| #define | INCLUDE_SDL_IMAGE |
| #define | STATE_RENDER_X 0 |
| #define | STATE_RENDER_Y 0 |
| #define | FACE_LINEAR_SIZE 30 |
| #define | TIME_BETWEEN_SPAWNS (8.) |
| #define | TOWER_LINEAR_SIZE 120 |
| #define | STAGE_STATE_DELTA_VOLUME (1) |
| #define | CAM_START_X 300 |
| #define | CAM_START_Y 300 |
| #define | CAM_START_ZOOM -1.75 |
| #define | MAX_TIME_LIGHTINING_RISE 0.1 |
| #define | MAX_TIME_LIGHTINING 0.3 |
| #define | MAX_TIME_LIGHTINING_FADE 2 |
| #define | LIGHTINING_MIN_INTERVAL 30 |
| #define | LIGHTINING_MAX_INTERVAL 60 |
| #define | TREE_1_TILESET_INDEX 70 |
| #define | TREE_2_TILESET_INDEX 71 |
| #define | TREE_3_TILESET_INDEX 72 |
| #define | POLE_TILESET_INDEX 73 |
| #define | BENCH_TILESET_INDEX 76 |
| #define | TOWER_INFO_TXT_COLOR {199,159,224,255} |
| #define BENCH_TILESET_INDEX 76 |
| #define CAM_START_X 300 |
| #define CAM_START_Y 300 |
| #define CAM_START_ZOOM -1.75 |
| #define FACE_LINEAR_SIZE 30 |
| #define INCLUDE_SDL |
| #define INCLUDE_SDL_IMAGE |
| #define LIGHTINING_MAX_INTERVAL 60 |
| #define LIGHTINING_MIN_INTERVAL 30 |
| #define MAX_TIME_LIGHTINING 0.3 |
| #define MAX_TIME_LIGHTINING_FADE 2 |
| #define MAX_TIME_LIGHTINING_RISE 0.1 |
| #define POLE_TILESET_INDEX 73 |
| #define STAGE_STATE_DELTA_VOLUME (1) |
| #define STATE_RENDER_X 0 |
| #define STATE_RENDER_Y 0 |
| #define TIME_BETWEEN_SPAWNS (8.) |
| #define TOWER_INFO_TXT_COLOR {199,159,224,255} |
| #define TOWER_LINEAR_SIZE 120 |
| #define TREE_1_TILESET_INDEX 70 |
| #define TREE_2_TILESET_INDEX 71 |
| #define TREE_3_TILESET_INDEX 72 |
1.8.8